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VIRTUEWARE



 

TECH + ADVOCACY + EXPERIENCE



MISSION

Using good tech to combat dangerous tech
+
Tackling the big problems facing our children as a result of our tech-immersive society.


 

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Attention-span
restoration

 

Developing familiarity with delayed gratification response, to counter the instant gratification epidemic.

VIRTUEWARE




ISSUE

Children ages 8-12 spend 5 hours a day on screens (phones, game consoles, computers, TV)
+
Teens spend
9 hours.  That's almost half the day.

We need to turn all those hours into #SafeHours.



 



#SafeHours

 



Anonymous, user-friendly mental health corridors that are stigma-free and not intimidating
 

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Sharing
True Stories
that heal

 




Promoting Awareness
 



Another Story Foundry LLC GiveBackBrand™    /    Contact Us

 

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